/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package l2bot.network.game.ServerPackets;

//import java.util.List;

public class ShowBoard extends L2GameServerPacket
{
	//private static final String _S__6E_SHOWBOARD = "[S] 7b ShowBoard";

	//private String _htmlCode;
	//private String _id;
	//private List<String> _arg;

	//public ShowBoard(String htmlCode, String id)
	//{
		//_id = id;
		//_htmlCode = htmlCode; // html code must not exceed 8192 bytes
	//}

	//public ShowBoard(List<String> arg)
	//{
		//_id = "1002";
		//_htmlCode = null;
		//_arg = arg;
//
	//}

	//private byte[] get1002()
	//{
		//int len = _id.getBytes().length * 2 + 2;
		//for (String arg : _arg)
		//{
			//len += (arg.getBytes().length + 4) * 2;
		//}
		//byte data[] = new byte[len];
		//int i = 0;
		//for (int j = 0; j < _id.getBytes().length; j++, i += 2)
		//{
			//data[i] = _id.getBytes()[j];
			//data[i + 1] = 0;
		//}
		//data[i] = 8;
		//i++;
		//data[i] = 0;
		//i++;
		//for (String arg : _arg)
		//{
			//for (int j = 0; j < arg.getBytes().length; j++, i += 2)
			//{
				//data[i] = arg.getBytes()[j];
				//data[i + 1] = 0;
			//}
			//data[i] = 0x20;
			//i++;
			//data[i] = 0x0;
			//i++;
			//data[i] = 0x8;
			//i++;
			//data[i] = 0x0;
			//i++;
		//}
		//return data;
	//}

	@Override
	public void readP()
	{
		//writeC(0x7b);
		//writeC(0x01); //c4 1 to show community 00 to hide
		//writeS("bypass _bbshome"); // top
		//writeS("bypass _bbsgetfav"); // favorite
		//writeS("bypass _bbsloc"); // region
		//writeS("bypass _bbsclan"); // clan
		//writeS("bypass _bbsmemo"); // memo
		//writeS("bypass _bbsmail"); // mail
		//writeS("bypass _bbsfriends"); // friends
		//writeS("bypass bbs_add_fav"); // add fav.
		//if (!_id.equals("1002"))
		//{
			// getBytes is a very costy operation, and should only be called once
			//byte htmlBytes[] = null;
			//if (_htmlCode != null)
				//htmlBytes = _htmlCode.getBytes();
			//byte data[] = new byte[2 + 2 + 2 + _id.getBytes().length * 2 + 2
				//* ((_htmlCode != null) ? htmlBytes.length : 0)];
			//int i = 0;
			//for (int j = 0; j < _id.getBytes().length; j++, i += 2)
			//{
				//data[i] = _id.getBytes()[j];
				//data[i + 1] = 0;
			//}
			//data[i] = 8;
			//i++;
			//data[i] = 0;
			//i++;
			//if (_htmlCode == null)
			//{
//
			//}
			//else
			//{
				//for (int j = 0; j < htmlBytes.length; i += 2, j++)
				//{
					//data[i] = htmlBytes[j];
					//data[i + 1] = 0;
				//}
			//}
			//data[i] = 0;
			//i++;
			//data[i] = 0;
			////writeS(_htmlCode); // current page
			//writeB(data);
		//}
		//else
		//{
			//writeB(get1002());
		//}
	}

	/* (non-Javadoc)
	 * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
	 */
	//@Override
	//public String getType()
	//{
		//return _S__6E_SHOWBOARD;
	//}
}
